08One role per layer
Sound & arrangement
A sound becomes useful when its spectrum, envelope and musical role leave room for the other layers. Arrangement is then mostly controlled addition and subtraction.
Synth roles
| Role | Source | Envelope / filter | Main controls |
|---|---|---|---|
| kick | sine / triangle | pitch envelope ↓ · short decay | tune · decay |
| bass | saw / square | low-pass | cutoff · resonance · gate |
| acid | saw / square | resonant LPF · fast filter env | cutoff · env amount · slide |
| stab | saw / supersaw | short amp decay · LP/BP | minor/sus shape · send |
| arp | saw / pulse / FM | short gate · often high-pass | rate · octave · cutoff |
| pad | wide saw | long attack + release | voicing · width · reverb |
FM in one table
| Carrier : modulator | Result | Modulation index |
|---|---|---|
1 : 1 | harmonic / familiar | low → softhigh → metallic / noisy |
2 : 1 | bright | |
3 : 1 | metallic | |
non-integer | inharmonic |
build-up target
increase FM indexThe spectrum grows without changing the note pattern.Eight-stage live arrangement
kick → + hat → + bass → + perc → + arp → + chord → − kick → DROPkick→
+ hat→
+ bass→
+ perc→
+ arp→
+ chord→
− kick→
DROP
build tension ↑hat densityfilter cutoffresonancearp octavereverb senddelay feedbackFM index
make room ↓kickbasslow frequenciesnote density
1–4 beats before dropsilenceor lead onlyor noiseor reverb tailthen kick + bass
Minimal live-set state
harmony
minor · m7 · sus2 · sus4 · powerfive reusable shapesroot
0 · 3 · 5 · 7 · 8 · 10six destinationsbass
0 · 3 · 5 · 7 · 10 · 12six useful offsetslead
0 3 7 10 | 2 5 8 | 1 6 11land | pass | tensionarrangement rule
change fewer things, at different ratesRhythm can move every step while harmony waits sixteen or thirty-two.