08One role per layer

Sound & arrangement

A sound becomes useful when its spectrum, envelope and musical role leave room for the other layers. Arrangement is then mostly controlled addition and subtraction.

Synth roles

RoleSourceEnvelope / filterMain controls
kicksine / trianglepitch envelope ↓ · short decaytune · decay
basssaw / squarelow-passcutoff · resonance · gate
acidsaw / squareresonant LPF · fast filter envcutoff · env amount · slide
stabsaw / supersawshort amp decay · LP/BPminor/sus shape · send
arpsaw / pulse / FMshort gate · often high-passrate · octave · cutoff
padwide sawlong attack + releasevoicing · width · reverb

FM in one table

Carrier : modulatorResultModulation index
1 : 1harmonic / familiarlow → soft
high → metallic / noisy
2 : 1bright
3 : 1metallic
non-integerinharmonic
build-up targetincrease FM indexThe spectrum grows without changing the note pattern.

Eight-stage live arrangement

Layer sequencekick → + hat → + bass → + perc → + arp → + chord → − kick → DROP
kick
+ hat
+ bass
+ perc
+ arp
+ chord
− kick
DROP
build tension ↑hat densityfilter cutoffresonancearp octavereverb senddelay feedbackFM index
make room ↓kickbasslow frequenciesnote density
1–4 beats before dropsilenceor lead onlyor noiseor reverb tailthen kick + bass

Minimal live-set state

harmonyminor · m7 · sus2 · sus4 · powerfive reusable shapes
root0 · 3 · 5 · 7 · 8 · 10six destinations
bass0 · 3 · 5 · 7 · 10 · 12six useful offsets
lead0 3 7 10 | 2 5 8 | 1 6 11land | pass | tension
arrangement rulechange fewer things, at different ratesRhythm can move every step while harmony waits sixteen or thirty-two.